Tuesday, September 4, 2012

Character Overview

 Choosing a topic that would interest me and be entertaining for others to read is my goal.  When I play games, watch movies, and read stories I always try to analyze the characters and try to get to know who they are and where they come from.  This is why the topic I am choosing is the development of characters from their appearance to their personalities.  Because this is a game design class it will be important for the characters in my game to be the most important item in the game.  When playing games the characters are the ones I pay most attention too.  Some people witness the beauty of the scenery around a game or even the story line, but it is the characters that have to go through these quests or life itself and adapt and react to their surrounding environments.  When reading up on character development  through a website called Gamasutra, it was interesting to see that character development is becoming more crucial in the game world.  With more technology and production costs going into games of the 21st century, the more people will immerse themselves into what is a fantasy world and a greater connection can be established through the player and the characters.  Also, with more fully developed characters usually the game review will be increased because of the connection players feel for these characters.  Character development is very broad so I may centralize or focus on one facet of character development, but for the moment I want to look at characters as a whole.  The International Journal of Virtual Reality tells its readers how important movement is for characters.  This is something I did not really realize.  If someone where to go to a very populated area it would be easy to see how different people move, but this is only if you watch closely.  In games characters usually have superhuman abilities and have different ranges of motion while still appealing to the player.  I will be more aware of different movements my characters would make and how these movements identify a character more.  For the moment my knowledge of character development is very limited, but I hope after researching and learning about this topic more that I can have a better appreciation for those who create and develop characters.

http://www.gamasutra.com/view/feature/2369/it_builds_character_character_.php
http://www.ijvr.org/issues/issue1-2012/paper6.pdf